![]() ![]() ShoulderEntityRight: The entity that is on the player's right shoulder.ShoulderEntityLeft: The entity that is on the player's left shoulder.SelectedItemSlot: The selected hotbar slot of the player.SelectedItem: Data of the item currently being held by the player, excluding the Slot tag.seenCredits: 1 or 0 (true/false) - true if the player has entered the exit portal in the End at least once.Entity: The NBT data of the root vehicle.Attach: The UUID of the entity the player is riding, stored as four ints.RootVehicle: The root entity that the player is riding.recipeBook: Contains a JSON object detailing recipes the player has unlocked.previousPlayerGameType: The previous game mode of the player.0 is Survival, 1 is Creative, 2 is Adventure and 3 is Spectator. playerGameType: The game mode of the player.An item in the inventory, includes the Slot tag.(Note: when empty, list type may have unexpected value.) Inventory: Each compound tag in this list is an item in the player's inventory.foodLevel: The value of the hunger bar 20 is full.Entering the Nether without using a portal does not update the tag. When entering a dimension other than the nether by not respawning, the tag is removed. The tag is set every time the player passes through a portal from the Overworld to the Nether. The Overworld position from which the player entered the Nether, for use with the minecraft:nether_travel advancement trigger. An item in the inventory, includes the Slot tag - slots are numbered 0 to 26, inclusive.EnderItems: Each compound tag in this list is an item in the player's 27-slot ender chest inventory.Used to store the players last known location along with Pos. Dimension: The ID of the dimension the player is in. ![]() Is increased with every new snapshot and release.
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